Sunday, December 16, 2012

Restrained Love 2.8.3.5

Hello there,

After months of stalling, here is the latest version of the RLV at last. As I indicated here, I had to revert the version of the RLV from 2.8.3.4 down to 2.8.3.3, because the former was simply unusable for a builder. It all came down to one reason only : the introduction of the Pathfinding feature in the SL code base, which broke a lot of things !

It took months for Linden Lab to fix the bugs one by one, and thanks to Lance Corrimal, the source code of the RLV was kept up to date !

So here it is, with precisely no improvement on the RLV side, but a lot of improvement on the SL side. Now you can keep "Lighting and Shadows" on at all times ! No sudden crash (or very few), no texture corruption, no weird edit bug, and a lot of other things have been improved as well. I couldn't keep track of all that has been done, but it looks like the Friends List and the Group List load much faster now. It also seems to be able to handle large amounts of texture on Ultra without crashing (such as in crowded places, for example).

It overall feels snappier and more stable.

The only problem I had with it was my back tattoo... it was causing a lot of issues such as refusing to bake my skin and refusing to hide my feet when wearing shoes (but not all of them, go figure). Other tattoos are fine, but I just can't wear that one for the moment. Weird. So if you have issues when baking your skin that rebaking doesn't solve, you may want to find out which part of your avatar texture is causing the issue.


Grab the viewer here :
http://www.erestraint.com/realrestraint

And the MD5 hash for the Windows installer is
7603be64ed1691572fbb287b126e6430

Have fun !
Marine

Saturday, December 8, 2012

RealRestraint update 1.23

Hello there,

Like I mentioned in a previous post, I wanted to work on the animations of the older restraints to make them as versatile and powerful as the Siren ropes, especially when it comes to sitting down while bound. This goes a long way to make the bondage feel more natural.

I have replaced the old Anim plugin with the new one that was introduced in the Siren ropes, along with its new HUD. Check the tutorial for details : http://realrestraint.blogspot.com/2012/11/rr-tutorial-anim-plugin-v2.html

Attention : this update requires you to choose "Replace" on the menu, you will NOT get the new animations and other improvements if you choose "Update". This is because most restraints have been added items, and some have even had their prims modified.

I have also overhauled the Shibari ropes so they can use the same textures and animations as the Siren ropes now.

I have replaced all the animations of the straps (arms & legs) by those of the Siren ropes, that are smoother and look better.

I have added several variations and walks to the spreader bar of the Vixen legs cuffs, which were in need for some attention. Now you can bend over in several ways, roll on your back, hop like a rabbit and such. The spreader bar is a lot more fun now !

Finally, as promised, I have cut the problematic ropes of the Siren rope set (the over-arms, the straitjacket and the box, plus the rigged "hobble" rope) in several parts. Some people simply could not fit the ropes to their shape, despite their best efforts, and that wasn't their fault but mine. My initial goal was to keep the prim count as low as possible, but the ropes were too simple and could not be resized to all shapes. Hopefully it will cover more shapes now.


Be advised that every RR item that is not an arm or a leg restraint (i.e. hood, gag, blindfold, collar, crate, jammer) will benefit only marginally from this update, since only their main script will be updated (to make them silent by default as written below).

Here is the list of features :

Anim plugin
- Ported the old Anim plugin in all the arms and legs restraints to the new one, like the one in the Siren ropes.
- Replaced the old Anim HUDs with the new ones in every arms and legs restraints. Since the avatar can now sit down everywhere while bound, there is no need to be able to turn the animation on and off at will (this is bondage, after all).
- All legs restraints are now shipped with the Tiptoes gestures that allow you to flex the feet at will with the F9, Shift-F9, Ctrl-F9 and F10 keys (don't forget to activate the gestures first). This is handy when wearing high heels and being tied in poses that make the feet bend too much.
- Fixed a bug when trying to struggle while locked without a pose.
- When struggling and no struggling animation is specified, the plugin defaults to the old "musclebeach" one (where the avatar flexes three times).

Lockable
- The restraints are now silent by default.

Arms straps, arms Shibari ropes
- Changed the poses to match those of the Siren arms ropes, for a smoother feeling.
- Added 3 variations for "arms tight" and "wrists back"

Arms Elegance cuffs, arms Serious shackles, arms Vixen cuffs, arms Police cuffs
- Added 3 variations for "arms tight" and "wrists back", so the arms can be pushed closer to the back when the avatar is bending over or curling in a bed (for example).

Legs straps, legs Shibari ropes
- Changed the poses to match those of the Siren arms ropes, for a smoother feeling.
- Included the avatar height offset in the poses.
- Changed the order of the hogties to match that of the Siren ropes (the old order was down-left-right-up, the new order is down-left-up-right).

Legs Elegance cuffs, legs Serious shackles, legs Vixen cuffs, legs Police cuffs
- Included the avatar height offset in the poses.
- Replaced some of the animations with the ones in the Siren legs ropes (especially for sitting while bound "Tight").

Shibari ropes
- Changed the textures to match those of the Siren ropes (the "Texture" plugin becomes the "ShibariTex" plugin, which also handles the tint and the material). Doing this also fixed the problem with the leash texture, as well as the hogtie particle chain. These textures now match the texture of the ropes, just like the Siren ropes.

Siren ropes
- I have cut some of the ropes in several parts, to allow for better resizing. It might take longer but at least you will be able to resize to your shape, especially if you had trouble before or simply couldn't get it to fit your shape :
    - Over-arms : the prim is now cut into 5 prims.
    - Straitjacket : the front prim is now cut into 3 prims.
    - Box : the back prims are now cut into 3 or 4 prims each.
    - Hobble rope : the old rigged mesh is now cut into 3 parts : 1 rigged, 2 non-rigged, so you can resize the ankle ropes now (SL does not allow to resize a rigged mesh but some people had trouble with this rope).
- Fixed a bug with its Anim plugin : when walking with the hands tied, the arms would sometimes not retain their position. It had to be with a subgroup animation like the 2nd one in the list, not the 1st one.
- The hands in the Straitjacket tie are now less bent, so avatars with wide shoulders will still be able to see them.
- As explained on the blog (http://realrestraint.blogspot.com/2012/11/new-product-siren-rope-set.html), there is now an additional coil of rope hidden inside the right wrist, in case your wrist ropes do not connect when tied in the "Hands back" and "Hands front" ties.

Vixen legs cuffs
- The LockShoes plugin has been made to look more like the TieShoes plugin of the Siren ropes.
- Added a lot of animations for the "Spreader" and "Sit spread" locks (they were needing some love).

Police legirons
- The "Give Keys" plugin did not have the "Throw Away" option


There are three updaters in-world :

My little shop : http://maps.secondlife.com/secondlife/Pak/76/61/105

The Little Shop of Kink : http://maps.secondlife.com/secondlife/Lineside/102/146/77

S&M Castle : http://maps.secondlife.com/secondlife/Free%20Bird/38/149/39




Have fun !
Marine