Hi there,
There is an update available for the Camera System... and no way to update it easily. I completely forgot to include an update system in this product, like for example one of those yellow update orbs I include with every copy/no-trans product of mine nowadays. It's an easy thing to do (no-copy/trans products like the RealRestraint ones are a LOT harder, but copy/no-trans ones are fine), but I don't know why, it didn't occur to me to include one before releasing the camera.
To get your update, you need to go to my shop and click on this box laying on the ground on the right side of the kiosk :
If you've bought the Camera System before February 27th 2019, you will get the new box and the update notes that I'm pasting here :
- Private networks appeared in the network list. Now if someone wants to access a private network, they need to know its exact name and enter it after pressing the "Other..." button in the HUD's network menu. Please note that this bug was present in both the HUD and the cameras, so if you don't want to update your already placed cameras, you'll need to distribute new HUDs like the one included in this update.
- A Keymaster would let a non-authorized user get the credentials from their HUD (without being able to access any camera, but still seeing them in their list). A silly bug coming from an instruction that I wrote backwards in the Keymaster's script.
- A Keymaster would let a non-authorized user get the menu by touching it (without being able to access anything, but still seeing some info). This came from the same backwards instruction.
- I've included a second HUD with no scanlines, letting the user click through on any object in-world from the camera's point of view. You may or may not want to distribute this version of the HUD to your users, but the Keymaster still delivers only the HUD with scanlines like before.
- And of course, there is now an update orb that you can rez at any time to get an update if there is one available (or a redelivery if you ever need one).
Have fun !
Marine
PS: Big thanks to Golema Sorbet for giving me a detailed reproduction of each bug so I could fix them quickly.